ETOOBUSY 🚀 minimal blogging for the impatient
PWC101 - Origin-containing Triangle
TL;DR
On with TASK #2 from the Perl Weekly Challenge #101. Enjoy!
The challenge
You are given three points in the plane, as a list of six co-ordinates:
A=(x1,y1)',
B=(x2,y2)and
C=(x3,y3)`. Write a script to find out if the triangle formed by the given three co-ordinates contain origin (0,0). Print 1 if found otherwise
The questions
A few questions…
- is a point on the edge (or even a vertex) considered to be inside?
- the examples seems to imply that it is
- should we favour an integers-based solution?
- if not, what should our tolerance be?
- is inside a synonym for in the part of the plane delimited by the
three segments and with a finite area?
- well, assume yes.
The solution
I was thinking about a solution involving the vectors from the origin to the three points and how they revolve around the origin itself, then I thought that reinventing the wheel so late is moot and there’s surely some computational geometry article somewhere out there, just to surrender to the power of CPAN.
So… Math::Polygon.
First of all, it does indeed allow to solve the problem quite easily:
sub origin_containing_triangle ($A, $B, $C) {
Math::Polygon->new($A, $B, $C, $A)->contains([0, 0]) ? 1 : 0;
}
Then, it’s by Mark Overmeer, which I consider a warranty in terms of correctness and accuracy.
So… by all means I’ll stick to this solution!
#!/usr/bin/env perl
use 5.024;
use warnings;
use experimental qw< postderef signatures >;
no warnings qw< experimental::postderef experimental::signatures >;
use Math::Polygon;
sub origin_containing_triangle ($A, $B, $C) {
Math::Polygon->new($A, $B, $C, $A)->contains([0, 0]) ? 1 : 0;
}
my @pts;
push @pts, [splice @ARGV, 0, 2] while @ARGV;
say origin_containing_triangle(@pts[0..2]);
Stay safe!